The Blackwood Curse Book 1: Queen of Corruption
A fallen hero . . .
Hal Crompton is done with being a hero when he returns home from Iraq, his face and body scarred by fire.He hopes to wrap himself in memories of his childhood as the golden boy of Woodhill. At first, it seems he’ll succeed. His childhood friend, Alistair Blackwood, acts as if Hal had never been gone; Mora Fee, the little math-geek who tutored Hal in high-school has grown into an attractive woman, but she hasn’t forgotten her teenage crush on the young football hero he used to be.
Some things have changed in his absence. Mora is about to finish her doctoral thesis, an algorithm for mapping super-complex chaotic systems, and Alistair, once a harmless teller of strange tales, intends to make the darkest and most dreadful of those stories real. He has found the inter-dimensional route to the resting place of an ancient and monstrous goddess, He plans to wake her and bring her back to exact revenge on a universe that fails to recognize his genius.
Hal is determined to stop his friend from reaching his loathsome goddess, but it’s a job for hero, and Hal is afraid he isn’t that man anymore.
The Blackwood Curse Book 2: The Mariner
Death may be a negotiable condition. . .
Hal believes his childhood friend Alistair died in the coils of his hideous goddess. Maybe Hal can now settle down in peace with his brilliant girlfriend Mora and his young friends Nathan and Claire Greene. Everything changes when the Greenes’ house is burned. Claire Greene has been kidnapped and the childrens’ parents murdered. Nathan Greene insists his sister was taken by a monster, and every sign points to Alistair being alive and busy in whatever distant universe he now calls home.
Hal and Mora work feverishly to find a way to get to Claire. Meanwhile, Woodhill is plagued by increasingly violent incursions of alien horror. Hal will have to make a desperate trek across the multi-verse to find and close the gate in another world that’s causing the incursions. And he can only hope to find and rescue Claire before it’s too late.
The Blackwood Curse Book 3: White Knight
This time it's family...
Hal has successfully closed Alistair’s para-dimensional gateway, but life in Woodhill hasn’t returned to normal. Claire is still in Alistair’s clutches, lost somewhere in the multi-verse, and Hal has no idea where or how to find her. A clue arrives in the form of a message from Alistair and a deed to a house that once belonged to Alistair’s great-grandfather. Somewhere in the house is an artifact that Alistair needs in order to bring his hideous goddess back to conquer Hal’s world. If Hal can find it, he can use it to get to Alistair…and Claire.
Meanwhile, Claire’s younger brother Nathan has been increasingly impatient and anxious about his sister. If Hal doesn’t find the artifact soon, he may have two children to rescue in addition to stopping Alistair’s megalomaniacal ambitions. This time, he won’t be able to do it alone.
King of Midwinter
In King of Midwinter, once again, Persis has to save her twin brother Briar from his own bad judgment, even if it might mean selling both their souls.
In Peor, a badly damaged clone soldier may be the only hope for a pair of twins on the edge of destruction.
In Water, Wind and Whispers, Crystal thinks she’s gotten away with her ex-boyfriend’s ill-gotten gains until she’s forced to spend the night on a tiny uninhabited island. Unfortunately, the island is uninhabited for a very good reason.
Feodora Dempsey is the custodian of her great-grandmother’s peculiar collection of old spells and cantrips—until it’s stolen by an unscrupulous politician and she realizes the book might not be as harmless as she always thought.
In High Tide, five generations of witchy women have lived in the old house on the beach. A stranger with a bad temper learns much too late what that really means.
In A Very Cthulhu Christmas, there’s something coming down the chimney, and it isn’t Santa Clause.
Audette Godfrey has been everywhere, finding treasures that should probably have remained lost. Now she’s after one last thing—the final frontier.
The island that looks lonely and far away may be the cradle of some other tribe with strange customs and costumes. Actually, that describes Vashon pretty well. The island cultivates hippies, yuppies, artists, musicians…and writers. When asked to write something about islands, these particular writers produced the stories in this book:
In Mistress of Hemlock Cottage, when Audrey inherits her grandfather’s house on Anderson Island, she quits her hateful job and moves across the country to start a new life only to find herself haunted by the past.
In Here & Beyond LLC, Borgan is tired of touring the great sights and cities of the world. A tour of the island of purgatory sounds exotic—as long as you don’t get off the bus.
In Cl-Clunk, Cl-Clunk, Clunky-Clunk, Moose the mighty dachshund takes up ratting.
In The Best People, an asteroid is about the destroy the Earth, and the Notorious Derrenasty D is one of the elite few chosen to escape to the island planet destined to be the cradle of humanity’s future. Only he’s lost the departure watch that will tell him when his turn comes to board the ship.
In Water, Wind and Whispers, Crystal thinks she’s gotten away with her ex-boyfriend’s ill-gotten goods until a storm forces her to spend the night on a tiny uninhabited island. Unfortunately, the island is uninhabited for a very good reason.
In Island Magic Tales, Jane Valencia shares a collection of Native American myths and fairy tales--how the earth is formed as an island in an endless ocean, a tale set on the island of Ireland and a few that happen on an island just a step to the left of our world.
In Watching from Heaven, Christian comes to Vashon Island hoping to hide herself away in isolation, but islands only look isolated when you see them from the outside.
In Modern Love, Scott is making the trek all the way to Vashon Island, thinking he’s going to dinner with his oldest friend. If only she wasn’t determined to set him up with the perfect date… It’s not like Scott can’t make his own love connections.
Praise for Symbiont:
"Vivid, sharply-drawn characters."
"A never-say-die action adventure."
"A story about what really makes you human."
Who you are had better be more than skin deep.
Mega-star holo-play personality Emma Sloan teeters on the edge of death after a freak studio accident burns over eighty percent of her body. In a last-ditch effort to save her life, desperate doctors implant her burned skin with a bio-engineered symbiotic organism.
Emma isn't the first person to be implanted with a new skin. When the other Symbionts break out of the hospital and escape, Emma is forced to help track them down or be destroyed like a lab animal. But her new skin has survival imperatives of its own, and it is more powerful than its designers intended. Emma isn't going to be easy to kill.
"A great book for lovers of CJ Cherryh and Anne McCaffrey."
When Doctor Annia isolated the dormant retrovirus, she thought she had uncovered a harmless fragment of DNA. It turns out to be Century Plague, a disease so virulent it has twice threatened to wipe out galactic civilization. This time, the virus is on an accelerated schedule and time to engineer a cure has already run out
My husband Doug and I live on 2 1/4 acres of gulch where I cut down trees to build fences for the goat and the chickens. Keeping the gulch clear of blackberries, nettles and holly is a full time job for the goat, but I have high hopes of someday landscaping the whole thing with flowers and adorable little paths. It's important to dream big. Really, really big.
Doug is a computer programmer by day and a musician and recording engineer by night; I fell in love with his saxophone almost before I fell in love with him. We both love science-fiction and first bonded over a discussion of the merits of Star Trek old and new. He acts as an occasional science consultant when my sci gets a little too fi, and is otherwise an uncritical fan.
And if I want real-world conversation, there are always my six pug-chihuahua mix dogs. We have long, amusing debates as to whether they are good dogs (yes), whether they are particularly smart (no, but they are cute, so it doesn't matter), and whether they should chase the chickens (yes, and Mother is stupid for stopping them).